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BEDROCK DYNAMICS

The platform

Six products share one schedule object. Each adds a layer on top of it.

Product 01

Bedrock Schedule

The plan of record.

Built for

General contractors and the planners who own the schedule.

  • Imports P6, MSP and XER files, or generates a schedule from reusable templates.
  • Builds one validated, cost-loaded plan: every activity carries its duration, cost and crew.
  • Presents the plan as a linked canvas and Gantt view that stay in sync.
  • Exports back to the formats the rest of the project already uses.

Product 02

Bedrock Optimize

Every decision, simulated before it is made.

Built for

General contractors and real estate development teams deciding under risk.

  • Takes any change to the project, from an RFI to a change order to a weather delay, and maps it to the activities it affects.
  • Simulates the change across durations and outcomes: thousands of futures, not one estimate.
  • Returns two or three costed options, ranked by finish date, cost and risk.
  • Every figure is produced by the simulation engine and is traceable.

Product 03

Bedrock 4D

The plan, in space.

Built for

General contractors and the design teams coordinating the build.

  • Ingests IFC, NWC and RVT models.
  • Binds each scheduled activity to the physical element it builds.
  • Plays the schedule against the model, so sequence problems are visible before they are built.

Product 04

Bedrock Fin

Verified progress, turned into capital.

Built for

Banks, lenders and the finance teams of developers and contractors.

  • Maps schedule activities to the cost lines used for payment.
  • Verifies progress from the field, including photo evidence from the site, against the authored plan.
  • Produces payment and draw documentation from that verified state, with a full audit trail.
  • Structured for institutional and multilateral review requirements.

Product 05

Project Dynamics

The project, visible to the people funding it.

Built for

Real estate investment companies and the retail investors they sell to.

  • Publishes project status, progress and risk as widgets a developer places on their own site.
  • Every figure shown comes from the same live record the project runs on.
  • Buyers and investors check the state of the development at any time, instead of waiting to be told.

Product 06

Bedrock Academy

The team that runs it.

Built for

Companies building an internal tech team, and students who want to build in construction technology.

  • Trains existing staff on the modern construction technology stack and on the platform itself.
  • Sources, vets and trains candidates for companies that would rather hire the team.
  • Builds the internal capability a construction company needs to operate as a technology company.

The agent layer

Dynamo

One agent across every product.

Built for

Every team on the platform.

  • Reads the live schedule, ranks what is most likely to go wrong, and drafts the response.
  • Presents a short set of costed options and asks one clarifying question before anything moves.
  • Carries out the option you pick and logs every step.
  • Never originates a figure: every number it presents is computed by the deterministic engine underneath it.

Six products. One object. One platform.